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CHGame 0.3.0
Libraries for the CHGame handheld
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audio::: sound effects, music and the status LED. More...
Namespaces | |
| namespace | audio |
| Sound effects, music and the status LED. | |
Classes | |
| struct | audio::Step |
| An effect step in three bytes. More... | |
| struct | audio::Effect |
| An effect: its steps, and its priority with flags. Write them with AUDIO_EFFECT(). More... | |
| struct | audio::Melody |
| A melody: one line of notes, easy to write by hand. More... | |
audio::: sound effects, music and the status LED.
A game lists its effects once, in the order of its own enum: